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Daniel A. Garcia - 3D Character Artist

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This was less than week long assignment.

I originally made Bizarro Supergirl's digi-double, and then had to use supergirl's digi-double, and find a way to morph bizarro into it. A lot of things needed to be considered being that this was going over the live plate. I sculpted the bizarro supergirl face and separated it into different sections.  In Max, I set up the sliders for each section of the face to animate along with the texture. I envisioned the head to morph into the next, as if the bones were popping and the soft flesh slowly animate to the next shape.

 

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