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Daniel A. Garcia - 3D Character Artist

  • Portfolio
  • About
  • Resume
  • Blog

Experience

 

Naughty Dog - July 2016

 Senior 3D Character Artist - 2016 - current

  • I am responsible for creating characters in Uncharted 4 DLC single player and multiplayer
  • I learn and improve technical workflow that caters to the proprietary engine of Naughty Dog
  • I provide insight and perform new methods to push R & D to new levels of details and efficiency.
  • I train junior artist in character production workflow and assist the character lead in his  task and duties 

Encore VFX - Oct 2015 -July 2016

 Senior 3D Character Artist - 2015 - 2016

  • Sculpt, Texture and Render characters for Supergirl, The Flash, and Legends of Tomorrow
  • Create facial blendshapes, morphing transitions, and groom hair for the characters.
  • provide support to R&D and develop new workflow process.
  • Mentor New Artist,  Lead on numerous episodes.
  • Delivered 39 episodes of Flash, Supergirl, and Legends of Tomorrow.

Treyarch - Jan 2015 - Oct 2015

 Contract 3D Character Artist - 2015

  • Poly model, sculpt, texture, shade main hero characters heads for the AAA title Call of Duty Black Ops lll
  • Created facial expression morphs/shapes, tension maps for rigging and animation
  • Created and style hair for main characters
  • provide support to R&D for game engine development.
  • Managed outsource vendors, and processed the majority of the heads to be pipeline ready.

Blur Studio - Sept 2012 to Sept 2014

 Character Modeler - 2012 to 2014

  • Poly model, sculpt, texture, shade and render characters
  • Create facial expression morphs/shapes for rigging and animation
  • Create and style hair for characters
  • 13 AAA game trailers delivered
  • 1 Feature Film delivered
  • 3 season of commercials delivered

Projects:

Feature Films:

  • Thor: The Dark World - 2013

Commercials:

  • Kraken Rum Commercial - 2013
  • Goldfish Commercials Season 6 - 2012/2013
  • Goldfish Commercials Season 7 - 2013/2014

AAA Game Cinematics:

  • Farcry 4 - CGI Trailer - 2014
  • Halo 2: Anniversary Cinematic - 2014
  • Skylanders Trap Team - 2014
  • League of Legends Cinematic: A New Dawn - 2014
  • Sunset Overdrive Trailer - E3 - 2014
  • Tom Clancy's The Division "Silent Night" Trailer - E3 - 2014
  • The Elder Scrolls Online - The Siege Cinematic Trailer - 2014
  • Batman: Arkham Knight - 2014
  • The Elder Scrolls Online - The Arrival Cinematic Trailer - 2014
  • Batman Origins TV Spot - 2013
  • Batman Origins - 2013
  • Bioshock Infinite - 2013
  • Dark Souls 2 - 2012

Brain Zoo Studios -  Jan - Sept 2012

3D Generalist - 2012

  • All aspects of 3D real time content creation.
  • Modeling, texturing, rigging and animation of various demo scenes and characters for proprietary engine.
  • Extensive quality assurance testing for various builds of the proprietary engine and 3ds max exporter.

Virtual Toys - 2011 - 2012

3D Character Artist - 2011 - 2012

  • Creation of low polygon characters for Pirates Treasure Hunters.
  • Created various versions of assets for the characters.
  • Created various game props and weapons.

Roblox - 2009 - 2011

Freelance 3D  Artist - 2009 - 2011

  • Creation of low polygon assets for Roblox characters.
  • Created various versions of assets for the characters.
  • Created new character models for updated game.

Popgun Design - 2010

Freelance Character  Artist - 2010 

  • Created cinematic models for Sims Medieval
  • Produced Marketing Images for Sims Medieval

 

Education

Art Institute of California - Orange County - 2005 to 2009

BA of Science, Game Art and Design

Gnomon School of Visual Effects - 2009

Professional Studies, Character Creation for Games

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